    Mac OS X            	   2       >                                      ATTR      >                       
  /com.apple.metadata:kMDItemKeyphraseConfidences       O  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage      3     com.apple.provenance bplist00(	

 !"#$%&'(#?d5#?y#?P2'p#?隯a5V#?hgJL#?j#?-Bj #?-Bj #?#?)lL;+#?m톝U#?    #?(    #?U#?;
U#?X^#?Cp# #і #g4#"#Y#    #Ļ    #V #@#ȋ    #OM #Ɂh7#    #,#=    #նG#ּ>
#,N ##ᨼD@#Y^_-#QZh#8+(  3 < E N W ` i r {              &/8AJS\enw             )              bplist00(	

 !"#$%&'(_semblance of fairness[meta-rounds_adaptive strategies[final phase_meta-game history analysis]initial phaseYmid-phaseYmid phase_strategy description_avoid total retaliation_6mid-phase adaptation discourages sustained retaliation_exploits opponents_prioritize exploitation_avoid appearing exploitable_core strategy logic_unconditional cooperation_"exploiting predictable cooperation_previous strategy_initial defections_consistently defecting_code explicitly checks_payoff maximization_defect unconditionally_effectively counter_mix of cooperative_defection capitalizes_defecting blindly_detect unconditional strategies_final defections_opponent defects]code analysis_cooperative starters]player config_)defection secures maximum endgame payoffs_start cooperatively_0endgame incentivizes defection since retaliation_handling opponentZedge cases_secures early high payoffsYdecision-  3 K W m y      "7Qo!7Pf{"Nd             )              bplist00                            
bplist00Ren                              ;g